• Strategy: 玩老熟女嫖老妓女 Youth 小茹和小黄狗 Through STEM
  • 涩涩漫画: Managing Groups During STEM
  • Time: Length: 15 minutes
  • Guide Type: Coaching (one-on-one)

Interactions

涩涩漫画 will play "What If?" to learn to support youth through positive group management.


Objectives

涩涩漫画 will play “What If?” to learn to support youth through positive group management.

Agenda

  • What If? Game – 10 minutes
  • Reflection – 5 minutes

Download Guide

Staff 小茹和小黄狗 Guides are available as downloadable PDF files. Guides include everything needed to conduct the 小茹和小黄狗 小茹和小黄狗 session, including handouts and links to the video-based learning module and hands-on learning activities. Click the link below to download this guide.

Download Guide